1. #1

    Registriert seit
    06.12.2011
    Beiträge
    43
    Thanked 1 Time in 1 Post

    Standard CSS Server nur im LAN verfügbar?

    Hallöchen, aus irgendeinen Grund ist mein Server nur im Lan Verfügbar, bitte um Hilfe.

    Hier die Logdatei von srcds.exe:
    Spoiler:

    66.7 fps 2/41 on map zm_lila_off!ce_v4
    Console initialized.
    Game.dll loaded for "Counter-Strike: Source"
    maxplayers set to 40
    No '-replayserverdir' parameter found - using default replay folder.
    Replay: Creating thread pool...succeeded.
    Replay: Starting thread pool with 4 threads...succeeded.
    Cleaning files from temp dir, "C:\HLServer\css\cstrike\replay\server\tmp" ...no
    files removed.
    Unknown command "r_decal_cullsize"
    maxplayers set to 40
    Network: IP 192.168.1.52, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
    SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern
    01lg.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bush
    greensmall.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bush
    greensmall.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bush
    greensmall.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bush
    greensmall.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bush
    greensmall.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bush
    greensmall.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_
    building001a.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_
    building001a.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_de
    ciduous_card_01_skybox.mdl)
    L 04/28/2012 - 19:05:16: -------- Mapchange to zm_lila_off!ce_v4 --------
    Executing dedicated server config file server.cfg
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    Initializing Steam libraries for secure Internet server
    --------------------------------------------------------
    sv_pure set to 2.
    Note: Changes to sv_pure take effect when the next map is loaded.
    --------------------------------------------------------
    Server logging enabled.
    Server logging data to file logs\L0428015.log
    L 04/28/2012 - 19:05:18: Log file started (file "logs\L0428015.log") (game "C:\H
    LServer\css\cstrike") (version "4833")
    L 04/28/2012 - 19:05:18: server_cvar: "mp_roundtime" "1.75"
    L 04/28/2012 - 19:05:18: server_cvar: "mp_c4timer" "35"
    L 04/28/2012 - 19:05:18: server_cvar: "mp_freezetime" "10"
    L 04/28/2012 - 19:05:18: server_cvar: "mp_flashlight" "1"
    L 04/28/2012 - 19:05:18: server_cvar: "mp_friendlyfire" "1"
    L 04/28/2012 - 19:05:18: server_cvar: "sv_tags" "friendlyfire,increased_maxplaye
    rs"
    Unknown command "sv_download"
    Unknown command "mani_sounds_auto_download"
    Unknown command "mani_quake_auto_download"
    Unknown command "mani_player_settings_quake"
    Unknown command "mani_quake_sounds"
    Unknown command "mani_quake_killing_spree_mode"
    Unknown command "mani_quake_killing_spree_visual_mode"
    Unknown command "mani_quake_killing_spree_trigger_count"
    Unknown command "mani_quake_monster_kill_mode"
    Unknown command "mani_quake_monster_kill_visual_mode"
    Unknown command "mani_quake_monster_kill_trigger_count"
    Unknown command "mani_quake_unstoppable_mode"
    Unknown command "mani_quake_unstoppable_trigger_count"
    Unknown command "mani_quake_ultra_kill_mode"
    Unknown command "mani_quake_god_like_mode"
    Unknown command "mani_quake_wicked_sick_mode"
    Unknown command "mani_quake_wicked_sick_visual_mode"
    Unknown command "mani_quake_wicked_sick_trigger_count"
    Unknown command "mani_quake_ludicrous_kill_mode"
    Unknown command "mani_quake_ludicrous_kill_visual_mode"
    Unknown command "mani_quake_holy_shit_visual_mode"
    Unknown command "mani_quake_holy_shit_trigger_count"
    Unknown command "mani_quake_dominating_trigger_count"
    Unknown command "mani_quake_rampage_trigger_count"
    Unknown command "mani_quake_rampage_visual_mode"
    Unknown command "mani_quake_rampage_mode"
    Unknown command "mani_quake_dominating_visual_mode"
    Unknown command "mani_quake_dominating_mode"
    Unknown command "mani_quake_multi_kill_visual_mode"
    Unknown command "mani_quake_multi_kill_mode"
    Unknown command "mani_quake_prepare_to_fight_visual_mode"
    Unknown command "mani_quake_prepare_to_fight_mode"
    Unknown command "mani_quake_humiliation_visual_mode"
    Unknown command "mani_quake_humiliation_mode"
    Unknown command "mani_quake_firstblood_mode"
    Unknown command "mani_quake_headshot_mode"
    Unknown command "mani_quake_headshot_visual_mode"
    L 04/28/2012 - 19:05:18: server_cvar: "bot_quota" "2"
    L 04/28/2012 - 19:05:18: server_cvar: "sv_tags" "bots,friendlyfire,increased_max
    players"
    L 04/28/2012 - 19:05:18: server_cvar: "sv_pausable" "1"
    maxplayers set to 41 (extra slot was added for SourceTV)
    L 04/28/2012 - 19:05:18: server_cvar: "tv_enable" "1"
    L 04/28/2012 - 19:05:18: server_cvar: "tv_relaypassword" "***PROTECTED***"
    L 04/28/2012 - 19:05:18: server_cvar: "sv_nostats" "1"
    L 04/28/2012 - 19:05:18: server_cvar: "sv_tags" "bots,friendlyfire,increased_max
    players,nostats"
    L 04/28/2012 - 19:05:18: server_cvar: "sv_tags" "bots,friendlyfire,increased_max
    players,nostats"
    L 04/28/2012 - 19:05:18: server_cvar: "sv_maxspeed" "500"
    L 04/28/2012 - 19:05:18: server_cvar: "mp_roundtime" "5"
    L 04/28/2012 - 19:05:18: World triggered "Round_Start"
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    [ZR] The game is @greenHumans vs. Zombies@default, the goal for zombies is to in
    fect all humans by knifing them.
    L 04/28/2012 - 19:05:18: "euer name Jim<2><BOT><>" connected, address "none"
    Game will not start until both teams have players.
    L 04/28/2012 - 19:05:18: "euer name Jim<2><BOT><>" entered the game
    L 04/28/2012 - 19:05:18: server_cvar: "sm_nextmap" "zm_lila_panic"
    L 04/28/2012 - 19:05:18: "euer name Seth<3><BOT><>" connected, address "none"
    L 04/28/2012 - 19:05:18: World triggered "Game_Commencing"
    L 04/28/2012 - 19:05:18: "euer name Seth<3><BOT><>" entered the game
    Connection to Steam servers successful.
    Public IP is 93.131.41.36.
    Assigned anonymous gameserver Steam ID [A-1:2725440517(2944)].
    VAC secure mode is activated.
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    ERROR!: Can't create physics object for models/props/de_inferno/cactus.mdl
    [ZR] The game is @greenHumans vs. Zombies@default, the goal for zombies is to in
    fect all humans by knifing them.
    L 04/28/2012 - 19:05:31: World triggered "Round_Start"
    Die Ports sind eigentlich auch freigeschaltet:

    HTTP-Server 192.168.1.52 UDP 1200 80
    HTTP-Server 192.168.1.52 TCP 27015 80
    HTTP-Server 192.168.1.52 UDP 27020 80
    HTTP-Server 192.168.1.52 UDP 27000-27015 80-95
    HTTP-Server 192.168.1.52 TCP 27030-27039 80-89


    Bitte um Hilfe :s

  2. #2

    Registriert seit
    18.11.2011
    Beiträge
    226
    Thanked 165 Times in 82 Posts

    Standard CSS Server nur im LAN verfügbar?

    Auf welche IP versuchen sich die anderen denn zu verbinden?

  3. #3

    Registriert seit
    06.12.2011
    Beiträge
    43
    Thanked 1 Time in 1 Post

    Standard CSS Server nur im LAN verfügbar?

    auf meine richtige IP, die man auf Wie ist meine IP-Adresse? einsehen kann, habe ihnen dann die IP+PORT geschickt - keine Server Antwort....

  4. #4
    Avatar von Quasar
    Registriert seit
    13.01.2012
    Beiträge
    195
    Thanked 78 Times in 43 Posts

    Standard CSS Server nur im LAN verfügbar?

    Haste im Router auch eingetragen, dass der Port an die MAC Adresse deines Rechners "durchgeschleift" wird?

  5. #5

    Registriert seit
    06.12.2011
    Beiträge
    43
    Thanked 1 Time in 1 Post

    Standard CSS Server nur im LAN verfügbar?

    Wenn ich wüsste wies dies gehen würde :o
    kannst du mir verraten wie?

    Ich habe Alice...


    Hier Screen vom Router: http://s14.directupload.net/images/120428/s28q9w6o.png

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